AHRIMANE ANTITRIBU

Lemur zaprasza

AHRIMANE ANTITRIBU



By Dave Allaster (phoenix152@hotmail.com)




"All we are

is what we're told,

and most of that's

been lies"

    --Goo Goo Dolls






History



    The line's founder, Vincent Phoenix, began as a Sabbat Gangrel. He
    survived (sort of) the creation rites, and soon became his own pack leader.
    Phoenix quickly realized that the Jyhad wasn't accomplishing anything. He
    drifted around American for awhile, enjoying Sabbat ice cream sandwiches
    (stack a few mortals on a pool table, crush another on top of them) and
    drink whatever oozes out the sides, and the Sabbat Javelin throw (line up
    mortals and see how many heads you can throw a pool cue through). After a
    while, he discovered a rare breed of Gangrel females called the Ahrimanes.
    Most of the clan outcasted him because he was a male, and the clan was
    all-female. Only one member, a smart 7th Gen. Ahrimane named Swift Claw,
    would talk to him. I won't bore you with the details, but the two soon
    became lovers and Swift Claw agreed to convert Phoenix to an
    Ahrimane.



    Now, as everyone knows, the Ahrimanes are an all-female line of Gangrels
    changed by Native spiritual magick. Well that night Phoenix and Swift Claw
    discovered why it's an all Female line. As Claw was performing the
    rituals, Phoenix's eyes began to burn with pain. He thrashed around in
    pain, and Claw had to tie him down to complete the rituals. At the
    conclusion, she had to poured hot wax on Phoenix's chest. Shocked into
    frenzy, Phoenix tore apart Swift claw and fled into the wilderness. He
    soon discovered that the rituals caused a different effect on him than on
    the females. His disciplines were altered, but his blood was not
    infertile. His eyes burned with pain, and he could barely see. As his
    vision returned, he was shocked to discover that he now had silted pupils
    on large, glowing, yellow eyes. His feet soon changed to having only 3
    toes. He also discovered that none could read his aura.



    Outcast from the Sabbat for his deeds, Vincent Phoenix traveled to Maryland
    and settled into a calm life of freedom, time to kill, and a ghoul to clean
    up after him. He has since spawned 3 childe, who have in turn made 4 more
    of their own. The 8 member clan stays in contact, and is always ready to
    come to the aid of its members.




Nicknames



    (something) cat -- Bloodcat, Alleycat, Hellcat, etc.




Appearance



    Picture any slacker: black boots, ripped jeans, T-shirts, Flannel and
    Leather. They usually were long pants, always footwear, and usually long
    sleeves. They all wear sunglasses. These precautions are to cover up the
    beast traits (see clan weakness). They also carry all the usual tools of
    life on them at all times, items like a Swiss army knife, light, hair
    brush, sun glasses, and more. They're the kind of people you can ask for a
    safety pin, and they'll have 5 or 6. Another point is that they rarely
    carry weapons, relying on wolf claws in combat.




Haven



    Apartments mostly. Most live right in the center of town, in a nice
    apartment or more often, penthouse. They like to be close to anything that
    goes on. Although they do possess the drifter spirit of the Gangrels and
    Ahrimanes, they still maintain a stable pad to return too. All the members
    have one ghoul to keep house and deal with day to day concerns. Only 2
    members have 2 ghouls, and none have more. The haven is never in a job or
    work location, Ahrimane antitribu all have the small amount of
    wealth they need, and prefer to stay out of mortal affairs.




Background



    Members of this clan must receive the permission of the rest of the clan to
    embrace. If one member says no, then the answer is no and the embrace is
    refused. The most important feature of prospective neonates is their
    insight. They all have a natural higher understanding, and perception,
    than most people. They don't need to be book smart, but rather street
    smart. They usually like fairly attractive, fit people around 20-25 years
    old. There are no fat, or really ugly members. At this point, there are 8
    Ahrimane antitribu, that's all.




Character Creation



    Most members have drifter and outsider concepts. Nature is usually
    Deviant, Visionary, or something along those lines. Demeanor could be
    anything, but they're rarely too extreme (usually not Bravo, Gallant, or
    Fanatic). No Ahrimane antitribu can take the abilities
    "Firearms" or "Melee" with their initial 5 abilities,
    but all take Brawl at least once. Subterfuge is also quite common.




Clan Disciplines



    Spiritus, Auspex, Protean




Advantage



    Ahrimane antitribu show no aura, none. Aura perception will fail,
    but a false aura may be read if the Ahrimane antitribu wins the
    challenge. Any Lupine, Wraith, Mage, or changeling ability related to
    reading a spirit or aura may automatically fail (up to the
    Storyteller).




Weakness



    The members of this bloodline are more closely tied to the Gangrel than the
    regular Ahrimanes. They begin with horrid eyes, as well as another animal
    feature, but don't continue to gain more. The eyes are almost twice the
    normal size, glow yellow, and have silted black pupils. These are recorded
    on the character sheet, are accompanied by the negative trait: Bestial.
    The 3 traits can never be removed short of regaining mortality. They also
    can't be hidden by Chimerstry, masked by Obfuscate (only mask of 1000 faces
    doesn't work, the others still do), or altered by Vicissitude.



    Also, the Ahrimane's blood problems didn't leave this line untouched.
    Instead it did the opposite, Ahrimane antitribu can make childe
    and ghouls, but the ghouls always show devotion bordering on obsession.
    Often ghouls would kill other ghouls out of spite; they think the dominator
    loves them and no others. The ghouls are also so obsessive to their
    dominators, that they require feeding twice as often as normal ghouls (see
    Ghoul Larp Book for feeding schedule).




Organization



    The members of the bloodline have meetings once per month; all are expected
    to attend. If any member is absent, decisions can be made without him, and
    they will lose all say in the line until the next meeting. The bloodline
    stays neutral, but a few have joined the Camarilla. The clan is on
    friendly terms with all the Camarilla and Sabbat who know of them, except
    for the Ahrimanes that is. The original Ahrimane clan is only aware of 3
    members of this line, but they strongly dislike them. No violent action
    has been taken, but this could occur in the future.




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