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Overview of JavaScript statements avaScript supports a compact set of statements that you can use to incorporate a great deal of interactivity in Web pages. The statements fall into the following categories: : if...else : for, while, break, and continue : for...in, new, this, and with : single-line (//) and multiline (/*...*/) The following sections provide a brief overview of each statement. See the statements reference for details. Conditional statement Use the if statement to perform certain statements if a logical condition is true; use the optional else clause to perform other statements if the condition is false. An if statement looks as follows: if (condition) { statements1 [ } else { statements2 ] } The condition can be any JavaScript expression that evaluates to true or false. The statements to be executed can be any JavaScript statements, including further nested if statements. If you want to use more than one statement after an if or else statement, you must enclose the statements in curly braces, {}. Example. In the following example, the function checkData returns true if the number of characters in a Text object is three; otherwise, it displays an alert and returns false. function checkData () { if (document.form1.threeChar.value.length == 3) { return true } else { alert("Enter exactly three characters. " + document.form1.threeChar.value + " is not valid.") return false } } Loop statements A loop is a set of commands that executes repeatedly until a specified condition is met. JavaScript supports two loop statements: for and while. In addition, you can use the break and continue statements within loop statements. Another statement, for...in, executes statements repeatedly but is used for object manipulation. See . for statement A for loop repeats until a specified condition evaluates to false. The JavaScript for loop is similar to the Java and C for loop. A for statement looks as follows: for ([initial-expression]; [condition]; [increment-expression]) { statements } When a for loop executes, the following occurs: lThe initializing expression initial-expression, if any, is executed. This expression usually initializes one or more loop counters, but the syntax allows an expression of any degree of complexity. lThe condition expression is evaluated. If the value of condition is true, the loop statements execute. If the value of condition is false, the for loop terminates. lThe update expression increment-expression executes. lThe statements execute, and control returns to step 2. Example. The following function contains a for statement that counts the number of selected options in a scrolling list (a Select object that allows multiple selections). The for statement declares the variable i and initializes it to zero. It checks that i is less than the number of options in the Select object, performs the succeeding if statement, and increments i by one after each pass through the loop. <SCRIPT> function howMany(selectObject) { var numberSelected=0 for (var i=0; i < selectObject.options.length; i++) { if (selectObject.options[i].selected==true) numberSelected++ } return numberSelected } </SCRIPT> <FORM NAME="selectForm"> <P><B>Choose some music types, then click the button below:</B> <BR><SELECT NAME="musicTypes" MULTIPLE> <OPTION SELECTED> R&B <OPTION> Jazz <OPTION> Blues <OPTION> New Age <OPTION> Classical <OPTION> Opera </SELECT> <P><INPUT TYPE="button" VALUE="How many are selected?" onClick="alert ('Number of options selected: ' + howMany(document.selectForm.musicTypes))"> </FORM> while statement A while statement repeats a loop as long as a specified condition evaluates to true. A while statement looks as follows: while (condition) { statements } If the condition becomes false, the statements within the loop stop executing and control passes to the statement following the loop. The condition test occurs only when the statements in the loop have been executed and the loop is about to be repeated. That is, the condition test is not continuous but is performed once at the beginning of the loop and again just following the last statement in statements, each time control passes through the loop. Example 1. The following while loop iterates as long as n is less than three: n = 0 x = 0 while( n < 3 ) { n ++ x += n } With each iteration, the loop increments n and adds that value to x. Therefore, x and n take on the following values: After the first pass: n = 1 and x = 1 After the second pass: n = 2 and x = 3 After the third pass: n = 3 and x = 6 After completing the third pass, the condition n < 3 is no longer true, so the loop terminates. Example 2: infinite loop. Make sure the condition in a loop eventually becomes false; otherwise, the loop will never terminate. The statements in the following while loop execute forever because the condition never becomes false: while (true) { alert("Hello, world") } break statement The break statement terminates the current while or for loop and transfers program control to the statement following the terminated loop. A break statement looks as follows: break Example. The following function has a break statement that terminates the while loop when i is three, and then returns the value 3 * x. function testBreak(x) { var i = 0 while (i < 6) { if (i == 3) break i++ } return i*x } continue statement A continue statement terminates execution of the block of statements in a while or for loop and continues execution of the loop with the next iteration. A continue statement looks as follows: continue In contrast to the break statement, continue does not terminate the execution of the loop entirely. Instead, In a while loop, it jumps back to the condition. In a for loop, it jumps to the increment-expression. Example. The following example shows a while loop with a continue statement that executes when the value of i is three. Thus, n takes on the values one, three, seven, and twelve. i = 0 n = 0 while (i < 5) { i++ if (i == 3) continue n += i } Object manipulation statements and operators JavaScript has several ways of manipulating objects: new operator, this keyword, for...in statement, and with statement. new operator You can use the new operator to create an instance of a user-defined object type or of one of the built-in object types Array, Boolean, Date, Function, Math, Number, or String. Use new as follows: objectName = new objectType ( param1 [,param2] ...[,paramN] ) The following example creates an Array object with 25 elements, then assigns values to the first three elements: musicTypes = new Array(25) musicTypes[0] = "R&B" musicTypes[1] = "Blues" musicTypes[2] = "Jazz" The following examples create several Date objects: today = new Date() birthday = new Date("December 17, 1995 03:24:00") birthday = new Date(95,12,17) The following example creates a user-define object type car, with properties for make, model, and year. The example then creates an object called mycar and assigns values to its properties. The value of mycar.make is the string "Eagle", mycar.year is the integer 1993, and so on. function car(make, model, year) { this.make = make this.model = model this.year = year } mycar = new car("Eagle", "Talon TSi", 1993) For more information on new, see . this keyword Use the this keyword to refer to the current object. In general, this refers to the calling object in a method. Use this as follows: this[.propertyName] Example 1. Suppose a function called validate validates an object's value property, given the object and the high and low values: function validate(obj, lowval, hival) { if ((obj.value < lowval) || (obj.value > hival)) alert("Invalid Value!") } You could call validate in each form element's onChange event handler, using this to pass it the form element, as in the following example: <B>Enter a number between 18 and 99:</B> <INPUT TYPE = "text" NAME = "age" SIZE = 3 onChange="validate(this, 18, 99)"> Example 2. When combined with the form property, this can refer to the current object's parent form. In the following example, the form myForm contains a Text object and a button. When the user clicks the button, the value of the Text object is set to the form's name. The button's onClick event handler uses this.form to refer to the parent form, myForm. <FORM NAME="myForm"> Form name:<INPUT TYPE="text" NAME="text1" VALUE="Beluga"> <P> <INPUT NAME="button1" TYPE="button" VALUE="Show Form Name" onClick="this.form.text1.value=this.form.name"> </FORM> for...in statement The for...in statement iterates a specified variable over all the properties of an object. For each distinct property, JavaScript executes the specified statements. A for...in statement looks as follows: for (variable in object) { statements } Example. The following function takes as its argument an object and the object's name. It then iterates over all the object's properties and returns a string that lists the property names and their values. function dump_props(obj, obj_name) { var result = "" for (var i in obj) { result += obj_name + "." + i + " = " + obj[i] + "<BR>" } result += "<HR>" return result } For an object car with properties make and model, result would be: car.make = Ford car.model = Mustang with statement The with statement establishes the default object for a set of statements. Within the set of statements, any property references that do not specify an object are assumed to be for the default object. A with statement looks as follows: with (object){ statements } Example. The following with statement specifies that the Math object is the default object. The statements following the with statement refer to the PI property and the cos and sin methods, without specifying an object. JavaScript assumes the Math object for these references. var a, x, y var r=10 with (Math) { a = PI * r * r x = r * cos(PI) y = r * sin(PI/2) } Comments Comments are author notations that explain what a script does. Comments are ignored by the interpreter. JavaScript supports Java-style comments: Comments on a single line are preceded by a double-slash (//). Comments that span multiple lines are preceded by /* and followed by */: Example. The following example shows two comments: // This is a single-line comment. /* This is a multiple-line comment. It can be of any length, and you can put whatever you want here. */ |